![generations combo little inferno generations combo little inferno](https://menufasr376.weebly.com/uploads/1/2/5/6/125602347/683912494.jpg)
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Threatening Roar is suitable, since it can protect Phantom of Chaos, and Dragons do a lot of roaring. Foolish Burial can dump a monster when Prisma isn't there, and D.D.R - Different Dimension Reincarnation is another way to swarm from the RFG pile. Allure of Darkness speeds up the deck, and Swing of Memories can bring Red-Eyes back for a turn. Giant Trunade can clear the field for safety purposes, and Dragon's Mirror gives the deck an alternate win condition. Gold Sarcophagus may be slow, but it can either search for Phantom of Chaos when my Graveyard is full, or it can put a monster to the Removed from Game zone, to instantly bring back. Megamorph makes my monsters bigger, and since it affects Original ATK points, it can power up IFB.
#GENERATIONS COMBO LITTLE INFERNO SERIAL#
Especially when you copy it with Serial Spell for 4800 damage.
![generations combo little inferno generations combo little inferno](https://i3.ytimg.com/vi/Pn51a5Lik8M/hqdefault.jpg)
Next is Phantom of Chaos, for when Red-Eyes Darkness Metal Dragon is in the Graveyard, so I can bring back REBD and throw fireballs.įirst and foremost, Inferno Fire Blast. Not as much as 2400, but it could win me some games. Elemental Hero Prisma can dump him from the deck, and activate a Inferno Fire Blast for 1700 damage. The next two choices have a specific purpose, setting up for Inferno Fire Blast when Red-Eyes Black Dragon is nowhere to be found. As for the non-Red-Eyes monsters, I have Axe Dragonute for power, and he works as fuel for many of the decks other cards. Lastly, Red-Eyes Wyvern can bring back a Dragon in an emergency, plus he's a nice 1800 ATK beatstick. Chick can serve as fodder to Special Summon Darkness Dragon and Black Dragon. Dragon for obviousness, Darkness Dragon for swarm, and a nice little combo where I activate Inferno Fire Blast, then remove REBD from the game to Special Summon Darkness Dragon and attack. Monsters: The line-up is pretty similar to a Hopeless Dragon set-up, with some minor changes to allow Red-Eyes to throw some fireballs. Once I have Red-Eyes out, I throw out Inferno Fire Blast, combined with Serial Spell, for at least 4800 Damage per shot. It has plenty of monsters that can substitute for Red-Eyes, and dump him in appropriate places for revival at the same time.
#GENERATIONS COMBO LITTLE INFERNO HOW TO#
This deck really knows how to abuse Inferno Fire Blast.